[System.Runtime.InteropServices.DllImport("winmm.DLL", EntryPoint = "PlaySound", SetLastError = true)]
private static extern bool PlaySound(string szSound, System.IntPtr hMod, PlaySoundFlags flags);
[System.Flags]
public enum PlaySoundFlags : int
{
SND_SYNC = 0x0000,
SND_ASYNC = 0x0001,
SND_NODEFAULT = 0x0002,
SND_LOOP = 0x0008,
SND_NOSTOP = 0x0010,
SND_NOWAIT = 0x00002000,
SND_FILENAME = 0x00020000,
SND_RESOURCE = 0x00040004
}
private static void PlayWav()
{
PlaySound("./sound.wav", new System.IntPtr(), PlaySoundFlags.SND_SYNC);
}
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